View Full Version : starcraft 2
05-18-2007, 11:08 PM
hot hot hot
hope everyone is ready to have their asses kicked again
no seriously, i'll put in some screenshots or info whenever they give it to us.
05-19-2007, 01:06 AM
bring the pain
05-19-2007, 11:41 AM
WATCH THE CINEMATIC TRAILER......AWESOME!!!
05-19-2007, 11:53 AM
Look at Marker 1:05 of the Starcraft 2 Art Trailer.
Terran Marines now have shields. :D:D:D
05-19-2007, 02:00 PM
**Check out the hologram on the bottom right hand corner towards the end. ;)
05-19-2007, 02:06 PM
The rumor was this was the announcement, i guess its true.
05-19-2007, 02:11 PM
By the way, when I saw this, I actually felt Cider's boner throbbing to poke my eye out from 3k miles away. Hopefully the system requirements won't be retarded.
05-19-2007, 02:20 PM
SC2...ya know...it was just alrite for me dawg. It just wasn't poppin tonight dog, ya feel me?
smell's randy jackson impersonation.
05-19-2007, 02:25 PM
Well, one thing, Blizzard's CGI is always extremely well executed for the time.
PS: Smell is gay for watching American Idol.
05-19-2007, 11:44 PM
How do you know it's american idol? a lil gay yerself eh!
05-20-2007, 05:35 PM
hot hot hot air power
05-20-2007, 06:35 PM
I think it looks pretty sweet, and a lot of stuff i didn't like in SC2 already looks like they are changing. Still fearing the system requirements though.
05-20-2007, 06:52 PM
If theres still gonna be reavers in the game, I will win every game hands down
05-20-2007, 07:01 PM
I think Starcraft is going to be designed as a mass-market game. Those graphics are no where near as crazy as, say, Command and Conquer (which runs fine on most computer by it's own right).
For instance, look at the flying units. They have great particle effects, great overall effects, but they are very low poly-count models.
Like Warcraft, I think Blizzard is going to do a good job of making a good looking game very easy on system requirements.